Two Team Takedown: The Return

What is it?

If you are unfamiliar with the Two Team Takedown (TTTD), you are in for a treat. It was originally created by Chris and Rob from the CR Gameroom.  It has been a while since the last TTTD, and funny enough both ourselves and Jackalopespam approached the CR Gameroom about picking this back up.  They were kind enough to allow us to pick up the torch and run one of our own. Instead of working on two separate branches of the same thing, we decided to combine resources and work on this together.  In a Two Team Takedown, you are required to build two distinct Teams. You will play your Opponent in a best 2 out of 3 games, where you must win with both of your teams. You can find out the details of this Two Team Takedown below in the Format section. 

If you have previously played in a TTTD tournament hosted by CR Gameroom, we have modified some of the rules. Text like this will indicate a major change from their format.

When is it? 

The Two Team Takedown will start on Monday, February 7, 2022. This will be a Swiss only event with no Top Cut. All players will participate in every round!

Each round’s pairings will be posted on Monday, from there you and your opponent should schedule a time to play your games for the week. You and your opponent can decide for yourselves when to play your games each week. The games just need to be completed by the following Monday when the next round will start. If all players have completed their games earlier than Monday, the next round may be announced sooner than Monday.  In the event you are having trouble arranging your game during the allowed time, please tag “@TTTD Admin” in the Discord and we will do our best to work with you.

Players should expect 4 or 5 rounds with one opponent per round. As such players should expect the tournament to last 4 or 5 weeks. However you will only ever be expected to play one opponent per week and at a mutually agreeable time.

Use the quick buttons below to jump to a particular section to stay up to date on the Event.


What do I need?

All you will need is a computer with internet access, along with a web camera to use with Google Hangouts/Jitsi.  All links will be provided during the Tournament.  Oh yeah… and your Dice Masters stuff.

How do I sign up?

You will need to register for this Two Team Takedown via Challonge.

Team submissions will be done via the dmNorthTV Discord in the Two Team Takedown Channel.  You will need to be a member of that Discord as we will be running the Tournament through that.  In order to submit your Team, you will type “.submit” followed by a Team Builder Link in the two-team-takedown channel.  The deadline for Team Submission is 5:00 PM Eastern Time on February 4.

Will there be a cost to enter?

No.  This is a bragging rights tournament only.  There is no cost required to join in the fun.  Everyone is welcome.


What is the Format?

This will be a Modern Constructed Two Team Takedown Event. As there is potential for Dark Phoenix being released prior to this event starting, we have decided to exclude it for this Tournament. In the Event that it is released, Modern will consist of all current Modern sets with the exception of Dark Phoenix. The same will apply to Kryptonite Crisis (if there is some sort of holiday miracle).

We will be running a Swiss only Event with no Top Cuts. The number of Rounds will be determined by the number of participants, players should expect 4 or 5 rounds.

What is a Two Team Takedown?

For a Two Team Take Down (TTTD) tournament players will need to submit two teams (Team A and Team B, for reference). Each team will follow standard team building guidelines, however once you use a character/action on one team it can’t be used on the other. For instance if you use Black Widow: Agent on Team A, then your Team B could not use any version of Black Widow, even if it is from a different set. The same rule applies for actions and basic actions, for instance Static Field: Basic Action Card can only be used on one of the two teams.

The unique card rule has been expanded to be any matching title, not just matching subtitles.

Why do I need TWO Teams?

Each round of the tournament will be played as a best 2 out of 3 games. Further, once you have won a game with one of your teams you will need to win with your other team for the second win. That’s right, in order to win the round you must win a game with each of your teams! This means that the winner of game 1 must switch their team for game 2. The loser of game 1 may switch teams or continue to use the same team. In game 3 each player must use their team that they haven’t won a game with previously. Remember, the goal is to win with each of your Two Teams.

How do we decide our starting Teams?

We will be doing this differently than the original Two Team Takedown Format.

At the start of the Round, each player will choose one of their Teams and place them face down on their play area. Once both players have done this, they will flip their team over and these will be the starting teams each player will use in game 1. Play will then proceed normally with a roll off to determine which player will go first.

There will be no roll off to determine who chooses their team first.

In subsequent games, the loser of the previous game will have the choice of if they would like to go first or second.

How long is each Round?

You will play up to 3 games and each game will have a 35 minute time limit. See below for running out of time. Whichever play wins 2 of the 3 games will be declared the winner of the round. Remember, they need to have a win with each of their teams!

If one player wins both game 1 and game 2, you do not need to play game 3. You may still do so for fun, but it should not be reported in the scores.

Rounds will no longer be 90 minutes to play 3 games, instead each game will have its own 35 minute time limit.

How do I report the winner of a Round?

When your games are over, the loser of the match will report the results in the match-reporting channel of the Discord.You should use the format “@winnername over @losername 2-1”.  Obviously, use whatever the proper score was for your games.

What happens if there isn’t a winner after 35 minutes?

Should a game reach the 35 minute time limit, and neither player has been reduced to 0 life, the following will occur:

  • The active player will complete their turn.
  • The inactive player will have one turn in retaliation.

If no player was reduced to 0 life, the player with the highest life total will be declared the winner of that game. If both players have the same amount of life remaining (after the inactive player’s retaliation turn), then each player will be given one additional turn before comparing life totals again. Repeat this process of giving both players 1 more turn as needed until life is no longer tied.

The number of turns played at time has been reduced from 5 to just 1 additional turn in most cases.

Do you allow Proxies?

Short answer is YES.

Character dice proxies should have the same symbols, stats, and energy type as the original die whenever possible. For example, AVX Black Widow could be used in place of AI Black Widow as they are identical dice. In the event you do not have access to the matching die, use a non-basic action die of the same energy type as the character you are using. The energy symbols will match and the actions faces (no burst, single burst, double burst) will correspond to the character levels (level 1, level 2, level 3). Use the card as a reference for the stats of each character face. If you need to proxy an action die, use any other action die of the same energy type.

If you are choosing to use proxy cards, they must be clearly marked so your opponent is aware of what you are using.

Pre-Tournament Rulings & Ban List

Any rules questions that come up before the Tournament will be posted here.  Feel free to contact us via email, Facebook, or Discord if you have any specific rules questions.  If using the Discord, tag “@TTTD Admin” to get our attention.

Ban List

To encourage some team building diversity, the “Big 3” are banned from this Tournament.

  • Becky Lynch: Maiden Ireland
  • Thor: Jormungand’s Fear
  • The God Catcher: Famous Walking Statue

All other versions of these cards are acceptable to use in the Two Team Takedown.

Pre-Tournament Rulings

Below you will find rules questions that have been asked in advance of the Tournament.  If you have any questions about card interactions you are looking at, please contact us to clear things up.  If there’s a rules question you’d like to keep secret until the start of the tournament, just let us know and we’ll hide the question until the tournament begins.


Nope, but you are encouraged to brag to your friends should you win.


Keep your eyes opened in the Discord to see when people are playing/broadcasting their matches.  We will try to keep this area up to date with any uploads to YouTube when they become available.

4 Replies to “Two Team Takedown: The Return

  1. Hey everyone, I’m not officially part of the organizing committee for this, but since we changed some rules for Two-Team Takedown, there’s one suggestion I have for everyone: use matching sleeves for both teams.

    Here’s why: since the first team you select must be “face down”, and since some games will be streamed, it is possible (though unlikely) that some opponents, after scouting previous matches, could identify which team you’re using if your sleeves don’t match, and choose their own team accordingly.

    So again, to avoid any risk of shenanigans, I recommend having matching sleeves for all cards on your two teams for this two-team takedown event.

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