Two Team Takedown : All Out

What is it?

If you are unfamiliar with the Two Team Takedown (TTTD), you are in for a treat. It was originally created by Chris and Rob from the CR Gameroom.  We have taken up the mantle for this Format, and recently ran the Two Team Takedown: The Return.  In a Two Team Takedown, you are required to build two distinct Teams. You will play your Opponent in a best 2 out of 3 games, where you must win with both of your teams. You can find out the details of this Two Team Takedown below in the Format section. 

When is it? 

The Two Team Takedown will start on Monday May 2nd 2022. This will be a Swiss only event with no Top Cut. All players will participate in every round!

Each round’s pairings will be posted on Monday, from there you and your opponent should schedule a time to play your games for the week. You and your opponent can decide for yourselves when to play your games each week. The games just need to be completed by the following Sunday when the next round will start. If all players have completed their games earlier than Sunday, the next round may be announced sooner than Monday.  In the event you are having trouble arranging your game during the allowed time, please tag “@TTTD Admin” in the dmNorthTV Discord and we will do our best to work with you.

Players should expect 4 or 5 rounds with one opponent per round. As such players should expect the tournament to last 4 or 5 weeks. However you will only ever be expected to play one opponent per week and at a mutually agreeable time.

Use the quick buttons below to jump to a particular section to stay up to date on the Event.




Registration

What do I need?

All you will need is a computer with internet access, along with a web camera to use with Google Hangouts/Jitsi.  All links will be provided during the Tournament.  Oh yeah… and your Dice Masters stuff.

This Two Team Takedown will be capped at 32 Players.

If you should sign up after the cap has been met, you will be put on a waiting list in case players drop before the event.

How do I sign up?

You will need to register for this Two Team Takedown via Challonge.

Team submissions will be done via the dmNorthTV Discord in the Two Team Takedown Channel.  You will need to be a member of that Discord as we will be running the Tournament through that.  In order to submit your Team, you will type “.submit” followed by a Team Builder Links in the two-team-takedown channel.  The deadline for Team Submission is 9:00 PM Eastern Time on Wednesday April 27th.

.submit TeamLinkA TeamLinkB

Will there be a cost to enter?

No.  This is a bragging rights tournament only.  There is no cost required to join in the fun.  Everyone is welcome.

Format

What is the Format?

This will be a Modern Constructed Two Team Takedown Event.  Yes, this means that Dark Phoenix is legal for this Tournament.  While our last Two Team Takedown was limited in nature, this one will be “All Out”. 

Although we highly doubt this will be the case, we are including the following rule for Team Building.  In the event that Kryptonite Crisis is released prior to (or during) this Tournament, those cards will not be considered legal for this Two Team Takedown Tournament.

We will be running a Swiss only Event with no Top Cuts. The number of Rounds will be determined by the number of participants, players should expect 4 or 5 rounds.

What is a Two Team Takedown?

For a Two Team Take Down (TTTD) tournament players will need to submit two teams (Team A and Team B, for reference). Each team will follow standard team building guidelines, however once you use a character/action on one team it can’t be used on the other. For instance if you use Black Widow: Agent on Team A, then your Team B could not use any version of Black Widow, even if it is from a different set. The same rule applies for actions and basic actions, for instance Static Field: Basic Action Card can only be used on one of the two teams.

Why do I need TWO Teams?

Each round of the tournament will be played as a best 2 out of 3 games. Further, once you have won a game with one of your teams you will need to win with your other team for the second win. That’s right, in order to win the round you must win a game with each of your teams! This means that the winner of game 1 must switch their team for game 2. The loser of game 1 may switch teams or continue to use the same team. In game 3 each player must use their team that they haven’t won a game with previously. Remember, the goal is to win with each of your Two Teams.

How do we decide our starting Teams?

We will be doing this differently than the original Two Team Takedown Format.

At the start of the Round, each player will choose one of their Teams and place them face down on their play area. Once both players have done this, they will flip their team over and these will be the starting teams each player will use in game 1. Play will then proceed normally with a roll off to determine which player will go first.

In subsequent games, the loser of the previous game will have the choice of if they would like to go first or second.

How long is each Round?

You will play up to 3 games and each game will have a 40 minute time limit. See below for running out of time. Whichever player wins 2 of the 3 games will be declared the winner of the round. Remember, they need to have a win with each of their teams!

If one player wins both game 1 and game 2, you do not need to play game 3. You may still do so for fun, but it should not be reported in the scores.

How do I report the winner of a Round?

When your games are over, the loser of the match will report the results in the match-reporting channel of the Discord.You should use the format “@winnername over @losername 2-1”.  Obviously, use whatever the proper score was for your games.

What happens if there isn’t a winner after 40 minutes?

Should a game reach the 40 minute time limit, and neither player has been reduced to 0 life, the following will occur:

  • The active player will complete their turn.
  • The inactive player will have one turn in retaliation.

If no player was reduced to 0 life, the player with the highest life total will be declared the winner of that game. If both players have the same amount of life remaining (after the inactive player’s retaliation turn), then each player will be given one additional turn before comparing life totals again. Repeat this process of giving both players 1 more turn as needed until life is no longer tied.

Do you allow Proxies?

Short answer is YES.  We hope that our friends from across the pond have access to Dark Phoenix Saga cards by the time this Tournament starts, but realize this may not happen.  In the event it does not, you may freely proxy cards from the Dark Phoenix Set.  If however, Dark Phoenix Saga has released fully worldwide, you are encouraged to use the original cards.

Character dice proxies should have the same symbols, stats, and energy type as the original die whenever possible. For example, AVX Black Widow could be used in place of AI Black Widow as they are identical dice. You can use https://proxydice.com/ to help find proxy dice. In the event you do not have access to the matching die, use a non-basic action die of the same energy type as the character you are using. The energy symbols will match and the actions faces (no burst, single burst, double burst) will correspond to the character levels (level 1, level 2, level 3). Use the card as a reference for the stats of each character face. If you need to proxy an action die, use any other action die of the same energy type.  If energy types do not match, you cannot use that die as a proxy.

If you are choosing to use proxy cards, they must be clearly marked so your opponent is aware of what you are using.

What if your Team is not working as intended?

This one may be a little controversial, but hear us out.

We understand that Team Building mistakes happen.  Maybe something is not working as intended?  Maybe you just have a dead card on your Team?  In the interest of keeping players engaged, we are introducing a substitution rule for this Two Team Takedown.

At the end of Round 2, ALL players may change ONE card on each of their Teams.  Any Team changes must be submitted by Monday May 16th at 2 pm Eastern via a form which will be provided to you at the appropriate time.

Pre-Tournament Rulings & Ban List

Any rules questions that come up before the Tournament will be posted here.  Feel free to contact us via email, Facebook, or Discord if you have any specific rules questions.  If using the Discord, tag “@TTTD Admin” in the rules-questions channel to get our attention.

Ban List

As we are entering a new meta, there are no bans in place for this Tournament.

Pre-Tournament Rulings

Below you will find rules questions that have been asked in advance of the Tournament.  If you have any questions about card interactions you are looking at, please contact us to clear things up.  If there’s a rules question you’d like to keep secret until the start of the tournament, just let us know and we’ll hide the question until the tournament begins.

For better or for worse, we will be following the Dark Phoenix Saga rulings that were released by Wizkids on Facebook.  You can download the PDF below.

Question:  Can the Mutation Basic Action Card be used to remove Tokens?

Answer:  Yes.  Tokens are considered level 1 character dice in the Field Zone, and are legal targets to use with Mutation.  Once you have swapped the Token up to the Used Pile, it will cease to exist.

Question:  The new Colossus (Piotr) is worded “While Colossus is active, at the end of your turn, each of your level 2 or 3 character dice deals your opponent 2 damage (not 2 damage per Colossus die)”.  Does that mean you must choose your level 2 or 3 characters to deal the damage, or is it all of your level 2 and 3 characters that deal the damage?

Answer:  The new Colossus functions exactly the same as the Colossus from AVX.  ALL of your level 2 and 3 character dice will result in damage.  You do not need to choose.

Question:  Can a question mark be used on Crosspulse chatacters to trigger their ability?

Answer:  Yes.  You may spend a “?” as whatever energy type you wish, so it counts.

Question: Does Rare Jubilee (DPS) do 1 or 2 damage when I spend two energy to field die or use a 2 cost Global Ability?  Assume that the energy being spent from x-men dice.

Answer:  Jubilee: Fireworks states: “While Jubilee is active, when you spend energy from an x-men die to use a Global Ability or field a character, deal 1 damage to target opponent or character die.”  Jubilee is looking at a true/false situation, and not how much energy is used.  She only requires that x-men dice be spent as energy to field a character or use a Global Ability, she does not look at how much energy is used.  Regardless of how much energy is spent from x-men dice, Jubilee will only deal 1 damage for each instance.  

Example 1:  Jubilee is active.  You field a character with a fielding cost of 2.  You use bolt energy from Storm to pay the fielding cost.  Jubilee will deal 1 damage to your opponent or character die.

Example 2:  Jubilee is active.  You field two characters with a fielding cost of 1 each.  You use bolt energy from Storm to pay the fielding costs.  Jubilee will deal 1 damage for each energy spent here, as it is two separate instances, for a total of 2 damage.

Question: Does Jubilee deal damage if I pay an x-men energy to Dark Phoenix Global my only fielded Jubilee?

Answer:  No.  Jubilee would need to be active after the cost of the Dark Phoenix Global has been paid.  Part of the cost is to KO a character (in this case, Jubilee).  Even though you have used x-men dice to pay the energy costs, Jubilee is not active in the Field Zone to check for that as she has already been KO’ed.

Question: What happens if I roll UC Bishop (DPS) on double energy and use one of those energies to field a character?  What if I have two one cost characters that I want to field with that energy?

Answer:  Unfortunately, you will lose access to the second energy after fielding the first character?  As each instance of fielding is done separately, Bishop will trigger after the first character is fielded, and you will have to Prep his die before being able to use the second energy on fielding costs.  Plan out your energy spending with Bishop to avoid heartbreak.

Prizing

Nope, but you are encouraged to brag to your friends should you win.

Coverage & Team Lists

Click on the button below to see the Team Lists for the current Tournament.

Keep your eyes opened in the Discord to see when people are playing/broadcasting their matches.  We will try to keep this area up to date with any uploads to YouTube when they become available.

3 Replies to “Two Team Takedown : All Out

  1. Hey I couldn’t check the second box to register on Challonge, the one about having read this page.

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